NOW IN DEVELOPMENT

A First-Person Psychological Horror Game

Each loop reshapes the house around you. Observe what changes, uncover hidden events, and piece together the truth behind the presence haunting its halls.

CURRENT PROJECT

Previous Release

RoundZ Screenshot

RoundZ

Solo-developed round-based zombie survival game where each round becomes progressively harder as zombies gain more health and spawn in larger waves. Built with Unreal Engine 5, featuring co-op mode, perk systems, and easter eggs.

View on Steam
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About Me

Iโ€™m Hugo Gourgues, a solo game developer from Spain, building projects under the GG Interactive label. My focus is crafting experiences that mix emotion, gameplay depth, and creativity, always building the games I want to play.

After finishing game design studies, I began developing independently, handling every part of production from design to release. My first full release, RoundZ, marked the start of my solo-dev path and the creation of GG Interactive.

My goal is simple: keep creating games I love. If things grow, I want to turn GG Interactive into a team and eventually a studio capable of delivering bigger worlds and stronger experiences.

Core Skills

Unreal Engine 5 Blueprints Gameplay Logic UI Implementation Game Design Narrative Unity ยท C# (basic) Photoshop Audacity 3ds Max (basic) Steam Integration Publishing Marketing

Contact

Interested in collaborating or covering my games?
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